The wings and centres seem to shut down your ourside players better and with more success than RC2, so scoring tries can be more of a find a gap in the middle and flick it to a flanker to try and bust through. Which is a welcome addition as the opposing team now attacks with more venom. I haven't played a game yet that as in RC2 showed the stats of my team having 90% of the ball. The addition of harder rucks means the opposing team now actually has the ball in hand. So if you spam light bind (as I did in RC2) you are going to have a bad day as the oppositions cavalry arrives. The trick that Wicked Witch have added is the AI now use the binding tactically to counteract your bind choices. Now these options are far more important as two light binds can easily turn the ball over against one heavy bind, or two heavy binds can easily turn the ball over against a light bind that go there earlier. In rugby challenge 2 they implimented the heavy bind, light bind and stealing of the ball. While there are still ridiculous instances of passes going across the field and those crazy passes that happen as you get hit (Yes even if you get hit in your right side you can still throw a perfect pass to the man to your right) The key to the new difficulty is in the ruck system.
Gameplay - I was presently surprised by the difficulty being a major step up from Rugby Challenge 2. Game Menus - Presentation wise it looks similar if not the same to Rugby Challenge 2.
Not a bad install time at all however a quick install means a small game so my guess is the game is only around 6 - 10gb in size (Most likely the "HD" textures). Install time on xbox one - Took roughly 6 minutes for me to install.
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